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3ds Max 2012 features a better workflow in the new bake tools. The bake feature in 3ds Max 2012 does a nice job of softening the sharp angles and smoothing the mesh. The bake tools also feature better editing tools for a better workflow.
As the program was a direct competitor with 3D Studio Max, it offers a similar workflow. But Autodesk's 3ds Max 2012 has some additional features. It allows you to create very detailed textures and materials. The program also features a more powerful image-based lighting engine that allows for better lighting in the render.
Modeling 3ds Max 2012 is a very easy process. There are lots of tutorials on the web that do a great job of showing you exactly how to create a model quickly. The new Screen Space Reflections feature provides a much better workflow for realistic reflections.
If you want a program that's probably only for animation modeling, make sure to check out the Cinema 4D tool. It's a very powerful program that is much better for animation than the 3ds Max tool is, or could be.
Still, 3ds Max 2012 is a big step forward for those of us who find themselves spending hours unwrapping the same model over and over. It's not a major overhaul, and it may not be the most needed update to 3ds Max. However, it is a welcome update. The new UI looks much cleaner and it's more streamlined and easier to use. It's also a huge step forward for those of us using Luxology's modo tool. It's far more powerful than what previous versions of 3ds Max offered, and the UI is far more intuitive.
Comic book fans will be pleased to learn that hackers are now able to create their own comic book scenery using the free and open source 3D package known as 3ds Max. Using a tool called MxGraph 827ec27edc